РЕБЯТ ЧТО ЗА КЛАСС???
/---------------(IEntitySystem)----------------/
GetEntityIterator [-1]
/---------------(IRenderer)----------------/
GetWidth [85]
GetHeight [86]
ProjectToScreen [90]
/---------------(ISkeletonPose)----------------/
GetJointNameByID [74]
GetAbsJointByID [70]
/---------------(ICharacterInstance)----------------/
GetISkeletonPose [-1]
/---------------(IEntityIt)----------------/
IEntity* Next [06]
/---------------(IGameFramework)----------------/
GetIActorSystem [62]
GetCurrentGameRules [-1]
GetClientActor [106]
/---------------(IEntitySystem)----------------/
GetEntityIterator [-1]
/---------------(IRenderer)----------------/
GetWidth [85]
GetHeight [86]
ProjectToScreen [90]
/---------------(ISkeletonPose)----------------/
GetJointNameByID [74]
GetAbsJointByID [70]
/---------------(ICharacterInstance)----------------/
GetISkeletonPose [-1]
/---------------(IEntityIt)----------------/
IEntity* Next [06]
/---------------(IGameFramework)----------------/
GetIActorSystem [62]
GetCurrentGameRules [-1]
GetClientActor [106]